title Aernoudt Jacobs: Permafrost (Sound sculpture, 2009)
tag germany
tag onthego
tag freezing
tag exhibition
tag installation
tag sound
tag ruhrgebiet
tag dortmund
tag overkill
tag cracking
tag isea2010
taken 26.08.2010 06.06
title Aernoudt Jacobs: Permafrost (Sound sculpture, 2009)
tag germany
tag onthego
tag freezing
tag exhibition
tag installation
tag sound
tag ruhrgebiet
tag dortmund
tag overkill
tag cracking
tag isea2010
taken 26.08.2010 06.06
title Natalie Bewernitz & Marek Goldowski: Life at the Witch Trails (AV-Installation, 2008)
tag composition
tag germany
tag onthego
tag exhibition
tag structure
tag sound
tag visualization
tag ruhrgebiet
tag dortmund
tag cathoderay
tag isea2010
taken 26.08.2010 05.36
title Saita Kazuki & Soichiro Mihara & Hiroko Mugibayashi: moids 2.0
tag japan
tag germany
tag onthego
tag exhibition
tag system
tag installation
tag sound
tag ruhrgebiet
tag dortmund
tag feedback
tag isea2010
tag codedcultures
tag kybernetic
taken 25.08.2010 11.32
title Saita Kazuki & Soichiro Mihara & Hiroko Mugibayashi: moids 2.0
tag japan
tag germany
tag onthego
tag exhibition
tag system
tag installation
tag sound
tag ruhrgebiet
tag dortmund
tag feedback
tag isea2010
tag codedcultures
tag kybernetic
taken 25.08.2010 11.32
title Joyce Hinterding: Loops and Fields: Induction Drawings Series 3 (Drawings, 2010)
tag germany
tag onthego
tag drawing
tag touch
tag exhibition
tag sound
tag trust
tag electricity
tag ruhrgebiet
tag dortmund
tag isea2010
taken 25.08.2010 10.24
title Joyce Hinterding: Loops and Fields: Induction Drawings Series 3 (Drawings, 2010)
tag germany
tag onthego
tag drawing
tag touch
tag exhibition
tag sound
tag trust
tag electricity
tag ruhrgebiet
tag dortmund
tag isea2010
taken 25.08.2010 10.24
title Carsten Nicolai: rota (Installation, 2009)
tag germany
tag onthego
tag exhibition
tag reception
tag sound
tag trust
tag rotation
tag ruhrgebiet
tag dortmund
tag stroboscope
tag carstennicolai
tag isea2010
taken 25.08.2010 10.11
link Rigid-Body Fracture Sound (ACM SIGGRAPH 2010)
filled under video sound fracture breaking simulation
on 15.08.2010 20.48
link Experiments with audio, part X
Corban responded by rewriting his dsp.js library to use Float32Array, which can now do 1000 FFTs on a 2 channel * 2048 sample buffer in 490ms, or 0.49ms per fft (js arrays take 2.577ms per fft, so a lot faster!). (..) beatdetection.js (..) Chris McCormick has been working on porting Pure Data to JavaScript, and already has some basic components built. (..) In order to do this he had to overcome some interesting problems, for example, how to load large binary voice databases into the page. The straightforward approach of using a JS array was brittle, with JS sometimes running out of stack space trying to initialize the array. After trying various obvious ways, Yury decided to use the web to his advantage, and pushed the binary data into a PNG, then loaded it into a canvas, where getImageData allows him to access the bytes very quickly, using another typed array. The browser takes care of downloading and re-inflating the data automatically.
filled under web javascript sound hack
on 27.05.2010 21.23
link Web Audio Data API - JavaScript Graphic Equalizer
filled under web javascript sound ui
on 27.05.2010 21.20
link Q3osc
q3osc is a heavily modified version of the ioquake3 gaming engine featuring an integrated oscpack implementation of Open Sound Control for bi-directional communication between a game server and a multi-channel ChucK audio server.
filled under q3a mod sound osc
on 24.03.2010 18.09
description 196 speakers, 8 subs in a rectangle configuration
tag adam
tag onthego
tag sound
tag sonicsacts
taken 27.02.2010 22.31
link Carsten Nicolai: Wellenwanne (2001/2003/2008)
aluminum trays, cd player, cd, amplifier, speakers, water
filled under carstennicolaj waves art sound
on 08.02.2010 02.02
386 amp, 40106 oscillator, 4093 oscillator, modulation, passive filters, mixing, voltage controlled filter
filled under electronics sound diy synthesizer
on 20.12.2009 23.53
title Micol Assaёl: ФОМУШКА (Fomuška) (2009)
tag vienna
tag onthego
tag machine
tag secession
tag steam
tag installation
tag sound
taken 08.11.2009 17.49
link Soundmuseum.fm
Museum for Contemporary Sound Art
filled under sound art museum archive
on 25.08.2009 07.30
link SoundManager 2: Javascript Sound For The Web
SoundManager 2 makes it easier to play sounds using Javascript. By wrapping and extending the Flash sound API, SoundManager 2 brings solid audio functionality to Javascript.
filled under javascript sound mp3 programming
on 23.08.2009 21.57
title Paul Wenninger, Nik Hummer, Leo Schatzl: Continent 2
tag vienna
tag water
tag ship
tag onthego
tag object
tag sound
tag resonance
tag donaukanal
tag polysterene
taken 16.08.2009 19.13
link Wavetable Melody Generator
The wavetable synthesizer synthesizes a sound with pre-sampled (pre-synthesized) waveform. (..) The theory of wavetable synthesizer is very simple and its processor load is relatively low. However, it requires large amount of memory because there are wavetable data for source of sound. Therefore, following technics are applied (..) 1. Not reserve wavetables for each tone. It can also synthesize any tone with a wavetable with changing play back speed. 2. Not reserve all part of wavetable. Monotonous part can be replaced with a loop. 3. Decaying waveform can be simulated in envelope generator.
filled under atmel sound synthesizer wavetable
on 25.07.2009 17.28
link Share synth sounds via Twitter
Tweet A Sound let's you design and share synth patches by way of the ever-popular Twitter. The software represents your patch via a compact string of numbers. The 140 character limit keeps your tweakable parameter count relatively low, but this could be welcome if you've ever found yourself overwhelmed by the deluge of options common to software synths.
filled under sound compression twitter
on 23.04.2009 11.19
link Ralf Schreiber
Experiments in Minimal Robotic
filled under sound solar artist installation robotics germany
on 23.03.2009 06.46
link The dish before satellites
What are they? "Sound mirrors." In an era before radar, these enormous structures were clever ways to trap soundwaves and hear incoming enemy airplanes before you could see them, and since the craft in question were slow-flying bi-planes, there was still time to do something about it.
filled under history sound war mirror
on 02.03.2009 08.36















